inevitableentresol (
inevitableentresol) wrote2015-09-04 01:05 pm
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Bravely Default and odd digital pricing.
I just read an interesting article about why digital copies of video games are often more expensive than physical copies, when by all logic they should be cheaper.
http://www.forbes.com/sites/insertcoin/2015/07/10/ubisoft-explains-all-the-terrible-reasons-why-digital-games-are-so-expensive/
The article concludes with: "At some point, physical media will disappear, but gaming will probably be one of the very last holdouts at this pace."
It's odd to think of a future in which music, movies and books are mostly digital, but one in which video games of all things still have to be bought in a plastic box from a store, just to prop up retail pricing structures - even if all that's inside that physical box is a download code, which is something that already happens.

I finished a few games recently (Broken Sword and Children of Mana) and in a rare spirit of completionism went back to Bravely Default.
I loved this game so much at the start. How can such a fun game go so wrong? I've made it to chapter six now, after increasing disenchantment, and at last I have the final job asterisk. Woohoo! Kind of fun again! I can now be a conjuror! All jobs got!
Only now I find out that all the spells that the conjuror uses can only be found in chapter five, and I'm in chapter six now. So the conjuror is essentially useless to me unless I want to start a new playthrough after over 100 hours of this one.
It's little things like that which make the second half of this game such a frustration. I honestly had more fun in the demo. I played that through twice.
It's such a pity. The art is so entrancing in this game, the gameplay so well done and enjoyable, but the plot is such a thing of frustration. I have very little interest in the next game any more, and I couldn't have imagined feeling that way during the first 50 hours of gameplay.
http://www.forbes.com/sites/insertcoin/2015/07/10/ubisoft-explains-all-the-terrible-reasons-why-digital-games-are-so-expensive/
The article concludes with: "At some point, physical media will disappear, but gaming will probably be one of the very last holdouts at this pace."
It's odd to think of a future in which music, movies and books are mostly digital, but one in which video games of all things still have to be bought in a plastic box from a store, just to prop up retail pricing structures - even if all that's inside that physical box is a download code, which is something that already happens.

I finished a few games recently (Broken Sword and Children of Mana) and in a rare spirit of completionism went back to Bravely Default.
I loved this game so much at the start. How can such a fun game go so wrong? I've made it to chapter six now, after increasing disenchantment, and at last I have the final job asterisk. Woohoo! Kind of fun again! I can now be a conjuror! All jobs got!
Only now I find out that all the spells that the conjuror uses can only be found in chapter five, and I'm in chapter six now. So the conjuror is essentially useless to me unless I want to start a new playthrough after over 100 hours of this one.
It's little things like that which make the second half of this game such a frustration. I honestly had more fun in the demo. I played that through twice.
It's such a pity. The art is so entrancing in this game, the gameplay so well done and enjoyable, but the plot is such a thing of frustration. I have very little interest in the next game any more, and I couldn't have imagined feeling that way during the first 50 hours of gameplay.
no subject
That said, the whole re-repeating everything everytime you got a new chapter was pretty boring for me too, so I only re-challenged the bosses whose backstory I wanted to know more about. But from what I've read on Japanese sites the sequel has some backtracking but does fix some of the most pointless fluffing around, so I'm personally looking foward to it.
no subject
I did leave the lightning summoning owl the first time without getting the summoning Deus Ex. When I remembered and went back in chapter 6 he had completely disappeared.
I hadn't intended going onto chapter 7. I'm kind of torn now. I do want some more backstory of a few of the characters, like the Harena Profiteur faction and Holly Whyte/Barras Lehr, but on the other hand I just want this game done now.
There are three save slots but I only be able to save my game to the first one. Do you know any way of changing this? Otherwise I could do both.
no subject
Weird, I did definitely get it at chapter 7, no kidding. I checked a guide (I know...) and they said something about defeating Barbarossa to unlock the owl summoning Susano-o from the 3rd chapter on. Not sure if it would work, but just in case I'm throwing this in too.
no subject
Now I look again, there's only one save slot. The other two blank spots are unlockable features after I finish the game, presumably.
Thanks for your help.